package sharedGameLogic.enums;

/**
 * BattleActionType is an enum that describes actions
 * and events in the game such as making an attack or
 * winning the game.
 * 
 * @author Tobias
 *
 */
public enum BattleEvent {
	STRONG_ATTACK, FAST_ATTACK, PRECISE_ATTACK, 
	DODGE, BLOCK, RANGED_STRONG_ATTACK, 
	RANGED_FAST_ATTACK, RANGED_PRECISE_ATTACK, 
	MAGIC_FIRE, MAGIC_WOOD, MAGIC_WIND, 
	MAGIC_WATER, MAGIC_STRONG_ATTACK, 
	MAGIC_FAST_ATTACK, MAGIC_PRECISE_ATTACK, 
	CHARGE, RETREAT, COUNTER, 
	BATTLE_START, DRAW, WIN, LOSE
}
